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Virtual Reality Headsets - Mainstream in the Making?

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The Big Three [Source: http://bit.ly/2kWqhmm] There’s been a tide in the tech world. And this tide is virtual. Over the last year, three multi-billion dollar companies have launched a virtual reality headset for public consumption. In order of release, HTC with the HTC Vive (March 2016), Oculus with the Oculus Rift (April 2016), and Sony with the PlayStation VR (October 2016). Other companies might try their hand at VR too, perhaps most prominently Nintendo . Another league of VR headsets exists too, and includes the Samsung Gear VR and Google Daydream, both more focused on smartphone games and apps. The other three, which I'm focusing on, are predominantly hardcore gaming-focused devices, but like any smartphone, they have social media and video entertainment apps available too. But are they here to stay? The tech revolution of the future, today? Or is the VR headset just another costly gaming device that will fade after a couple of years, like the Kinect, the