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Showing posts from December, 2018

Social Media: In Our Society, On Our Minds

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[Uni Asssignment - scroll on if you're here for games. :)] We’re all connected, for better or worse. In today’s world, broadcasting what you’re doing at this very moment to millions of people around the world is as easy as a few taps on a screen. Platforms like Facebook, Twitter, and Instagram have brought a whole new level of openness and digital communication in our society. While this is undeniably beneficial in many ways, these platforms have also caused a new wave of social pressure. In this world of connectivity, to what degree has social media affected our mental health? Today’s social media platforms all share some of the same qualities. You can like, you can share, and you can create. You can compare yourself to others, you can worry about the reaction your innocent message might generate, and you can stress about the number of likes your profile picture might get. Perhaps these are some of the reasons “rates of anxiety and depression in young people have risen 70%

Play of the Game: The World of eSports | Audio Feature

Here's a Uni assignment I submitted today - an audio feature about eSports. Definitely could've been better in some regards, but it's decent enough to share. -------------------------------------------------------------------------------------------------------------------------- The rise of the eSports phenomenon has turned competitive gaming from a group of friends playing in one room into millions of people watching professionals compete. How did eSports get to this point? Where will it go from here? And should it even be considered a sport? This audio piece explores these questions, eSports on local and national levels, and more.